XR Immersive Tech Announces Partnership with QuarkXR For Industry First VR Streaming Solution

In This Article:

XR Immersive Tech Inc.
XR Immersive Tech Inc.

VANCOUVER, British Columbia, June 09, 2022 (GLOBE NEWSWIRE) -- XR Immersive Tech Inc. (“Immersive Tech”, or the “Company”) (CSE:VRAR) (FSE:79W) (OTCQB: FNTTF) is pleased to announce that the Company’s recently acquired subsidiary, SynthesisVR Inc. (“Synthesis VR”), a leading location-based virtual reality (“LBVR”) content distribution and facility management platform, has released its new VR streaming product to VR arcades worldwide through a co-development partnership with QuarkXR, a pioneering company focused on VR streaming and a trusted solution provider for companies like Deutsche Telekom, Orange, Vodafone, and Ericsson, among others.

The SynthesisVR / QuarkXR streaming product offers all Location-based VR (LBVR) arcade operators a simple, and automated VR streaming solution, previously not available in the market. A solution for wireless VR game streaming handcrafted specifically for the LBVR industry through this exclusive co-developed solution. Now the connection between the host PC and Android VR Headset has been dramatically simplified, and can be handled without having to install multiple software applications, create third-party accounts and manage headset connections manually based on model, ensuring that operators have a seamless VR streaming solution that simplifies operator processes.

Krasi Nikolov, CEO and Co-Founder of QuarkXR has this to add, "We have been following the LBVR market for a couple of years, considering different ways to deliver our award-winning XR streaming solutions to all the arcades over the globe. When we were approached by SynthesisVR, it was a no-brainer and I can't be any happier how far our LBVR specific solution has gone with their support. The SynthesisVR platform turned out to be a great home for QuarkXR and I'm extremely happy to be finally delivering our co-production to all of the SynthesisVR customers."

Benefits of this wireless streaming solution for operators include:

  • App supports all standalone VR headsets and requires no 3rd party accounts or extra applications for each model of headset operators choose to utilize

  • Simple PC to VR headset pairing process

  • Ability to hot-swap/replacing the connected VR headset without closing and restarting the game (in the event of dead battery for instance)

  • Variable bitrate settings for maximum control over the stream’s performance/quality

  • Universal Kiosk App works across multiple VR Headset brands

  • Persistent VR streaming mode allowing headsets to auto connect when powered down between sessions

  • Seamlessly switch between PC streaming games and VR games loaded directly on the standalone headset

  • Operators can now easily offer free-roaming arena games to their customers from the SynthesisVR free-roam games catalog

  • Eliminates the need for tethered VR experiences limited by a problematic and breakable cable attached to the game PC.