Virtual Reality (VR) in Gaming Market Size & Share to Surpass $37 Billion by 2028 | Vantage Market Research
Vantage Market Research, The North Star for the Working World
Vantage Market Research, The North Star for the Working World

WASHINGTON, Nov. 29, 2022 (GLOBE NEWSWIRE) -- The Global Virtual Reality in Gaming Market is valued at USD 7.5 Billion in 2021 and is projected to reach a value of USD 37 Billion by 2028 at a CAGR (Compound Annual Growth Rate) of 30.5% over the forecast period 2022-2028.

One of the most significant economic sectors is the Virtual Reality in Gaming Market, and consistent growth is predicted. Despite the industry's volatility, various factors could impact its development or demise. This study examines current trends and potential developments to provide a comprehensive industry overview. It also details the industry's key players and their expansion strategies.

The study provides a complete evaluation of worldwide producers and suppliers and their current state and future potential. It also includes information on demand-side variables influencing the global need for, such as rising investment demands, expanding technology, and new laws.

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Market Overview

According to Vantage Market Research, some key factors anticipated accelerating the Virtual Reality in Gaming Market growth over the forecast period. The growing popularity of cutting-edge VR technology and peripherals among gamers is fueling the demand for virtual reality in gaming. New tiny and start-up businesses are entering the market with cutting-edge software and content services. Additionally, some of the major market drivers include advancements in 5G technology, creative game content, and cloud-based gaming technologies.

We forecast that the hardware category in Virtual Reality in Gaming Market sales will account for more than 30% of total sales by 2028. The primary cause of the rising growth is the high cost of hardware components. The prices are anticipated to decrease over the projection period due to the rising demand for these goods.

North America dominates the Virtual Reality in Gaming Market, and this trend of dominance will continue throughout the projection period. Developing key technologies like augmented reality (AR), virtual reality (VR), 5G, 3D audio, advanced graphics, and others has contributed to this region's growth. Additionally, the presence of important companies’ fuels market expansion.

Top Players in the Global Virtual Reality in Gaming Market

  • bHaptics Inc. (South Korea)

  • Facebook Technologies, LLC. / Oculus (US)

  • Google VR (US)

  • HTC Corporation (Taiwan)

  • SAMSUNG Electronics Co. Ltd. (South Korea)

  • Sony Interactive Entertainment LLC (US)

  • TESLASUIT/ VR Electronics Limited