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Taking a Look Under the Hood of VanEck’s Video Gaming and Esports ETF

This article was originally published on ETFTrends.com.

By John Patrick Lee, CFA, VanEck Associate Product Manager

VanEck Vectors ® Video Gaming and eSports ETF (ESPO) provides targeted access to the largest companies involved in developing and publishing video games, esports, and related hardware. The resulting portfolio is global, with heavy representation from the U.S. and Asia. Some of the names in the portfolio are more well-known than others. Most investors are probably already somewhat familiar with Tencent, Nvidia, and Nintendo. Here are a few other names that might be flying under the radar.

Asia-Pacific names represent around 54% of the portfolio weight and have contributed the most to this year’s performance, year-to-date.

Sea Limited (4.6% average weight) is up 183% year-to-date.

  • Sea is headquartered in Singapore and is a digital entertainment platform that develops and publishes online PC and mobile digital content for consumers in Southeast Asia and Taiwan.

  • The company operates through three primary business channels: digital entertainment, e-commerce, and digital financial services. The majority of company revenues are generated in Taiwan, Thailand, Vietnam, and Indonesia.

Bandai Namco (4.5% average weight) is up 34% year-to-date.

  • Bandai Namco is a Japanese company that develops, manufactures and sells products across a number of different segments, primarily video games and toys.

  • The company is the result of a merger between two companies – Bandai and Namco – that occurred in 2006.

  • Namco was the developer of the original Pac-Man series that was released in 1980, and the company continues to develop and sell games that are popular in Asia. Approximately 70% of company revenues are currently generated in Japan.

Square Enix (2.4% average weight) is up 48% year-to-date.

  • Square Enix is a Japanese company that develops and publishes video games popular around the world and is known for the wildly successful video game Final Fantasy.

  • Square is a somewhat more diversified than other Asian video game companies, with 60% of revenues coming from Japan and solid representation from U.S. and Europe.

U.S. companies are roughly 37% of the portfolio weight and have also contributed positively to this year’s performance.

Advanced Micro Devices (6.0% average weight) is up 70% year-to-date.

  • Advanced Micro Devices is a well-known U.S. semiconductor company that generates substantial revenues from Graphical Processing Units (GPUs) that facilitate the gameplay of video gaming on both PCs and consoles.

  • Advanced Micro Devices’ chips are used in Microsoft’s popular Xbox console; Advanced Micro Devices was also chosen by Google to create custom GPUs for Google’s cloud gaming platform Stadia.