Starbreeze AB : Starbreeze AB (publ) Interim Report July 1st 2014 - June 31st 2015


FOURTH QUARTER (APRIL - JUNE 2015)

  • Total revenue amounted to SEK 92,5 million (SEK 51,6 million), an increase of 79% year on year. Net sales amounted to SEK 71,9 million, (SEK 51,3 million)

  • Operating income before depreciation, EBITDA, amounted to SEK 11,9 million (SEK 27,2 million)

  • Profit before tax amounted to SEK 11,1 million, (SEK 22,6 million) and profit after tax amounted to SEK 9,5 million (SEK 16,7)

  • Earnings per share before dilution were SEK 0,04 (SEK 0,08) and earnings per share after dilution were SEK 0,04 (SEK 0,08)

  • As of June 30, cash amounts to SEK 110,6 million (SEK 136,6 million).

  • During the quarter, PAYDAY 2 net sales amounted SEK 71,1 million (SEK 46,5 million).

  • In April Starbreeze entered into an agreement with 505 Games for the console distribution rights for OVERKILL`s The Walking Dead. The agreement gives Starbreeze SEK 86,2 million.

  • In May Starbreeze announced its Publishing initiative with it`s first business in Lion Game Lion`s project, RAID: World War II, under development for PC.

  • In June, a collaboration with CMUNE was announced for the development of PAYDAY to mobile platforms.

  • In June, the acquisition of Paris based InfinitEye VR was announced, Starbreeze simultaneously announced its new project StarVR and virtual reality publishing initiative.

FISCAL YEAR 2014/2015 (JULY 2014 - JUNE 2015)

  • Total revenue amounted to SEK 232,3 million (SEK 223,2 million). Net sales amounted to SEK 197,3 million (SEK 213,8 million).

  • Operating income before depreciation, EBITDA, amounted to SEK 59,2 million (SEK 158,6 million)

  • Profit before tax amounted to SEK 46,6 million (SEK 142,5 million) and profit after tax amounted to SEK 34,1 million (SEK 118,5 million)

  • Earnings per share before dilution were SEK 0,16 (SEK 0,56), and earnings per share after dilution were SEK 0,15 (SEK 0,55)

AFTER THE PERIOD

  • In July, 3D and VR game engine Valhalla was acquired.

  • In July, the Los Angeles developer studio Orange Grove Media was acquired.

  • Also in July, Starbreeze announced that it had acquired the remaining shares in PAYDAY Productions LLC, which finally gathered the remaining IP rights to PAYDAY into the group.

  • In August Starbreeze announced its first virtual reality publishing project in collaboration with Lionsgate; a first person shooter game in VR based on the hit movie IP John Wick.

CEO BO ANDERSSON KLINT GIVES HIS COMMENT

Starbreeze expands

Starbreeze fourth quarter will be added to the successful history of the company with net sales reaching 72.0 MSEK, an increase by 41 per cent year on year. Total revenues reached its highest point since the launch of PAYDAY 2 growing with 72 per cent Year on Year. Our best selling franchise, PAYDAY 2, grew at all time high 53% reaching 71.1 MSEK.