Q&A with author Seth Godin on creating an achievement strategy

When it comes to most things in life, you need a strategy to get there, whether it is building your career, launching a business, or aiming to find ways to make the world better.

That’s the take of the new book "This Is Strategy: Make Better Plans," by New York Times bestselling author Seth Godin.

I am a big fan of Godin’s work, as many of you may be. He’s considered an innovator and leading thinker on, among other topics, marketing and leadership. So his intense drill-down on ways to create a strategy in order to achieve the things you want in life was a must-read.

Here's more of what Godin had to say in a conversation with Yahoo Finance. Edited excerpts:

Kerry Hannon: What is a strategy, and how does it relate to your work and your career?

Godin: A strategy isn't a guaranteed plan. Plans are fine, we need plans, but a strategy is about the future, and the future is unknown.

So your career, whether you're 50 or 15, is a series of choices. It's not just a job, and we've been indoctrinated for it to be just a job. And if you are going to do that, you’re going to be a pawn, a cog at the mercy of whichever system is in charge of you.

But when we find agency, we can have a strategy that says, “I will do this, and this is likely to happen, and then I will do that.” That makes it a strategy.

Seth Godin
Seth Godin · Seth Godin

You have a concept of calling a project a game. Can you elaborate on that?

Games are board games, sure, but most things in our lives are games because there are players and rules and outcomes.

So if you get pulled over for speeding, your interaction with the cop is a game. And if you and that person interact well, it will work out better for both of you. When we call it a game, we have the opportunity to not take ourselves so seriously. Our moves are what's getting judged, not us.

So when you go in to ask for a raise from your boss, which is probably the most profitable 15 minutes anyone will spend, you're playing a game with them. You want something. Your boss wants something. You might not want the same thing. And the moves you make in that game will determine whether you get a raise, not whether you do a good job. That's not why some people get raises and some people don't.

You write about a framework to build a strategy. Can you explain?

It begins with empathy. Other people don't want what you want. They don't see what you see. They don't need what you need, but they have agency too. They need to go along for you to get where you are going. So we need to be aware of who they are and what they want. We need to be cognizant of what's in it for them. And we need to see the systems, the invisible systems that make all of it fit together.