Q4 2024 Snap Inc Earnings Call

In This Article:

Participants

David Ometer; Head of Investor Relations; Snap Inc

Evan Spiegel; Chief Executive Officer, Co-Founder, Director; Snap Inc

Derek Andersen; Chief Financial Officer; Snap Inc

Doug Anmuth; Analyst; JPMorgan

Rich Greenfield; Analyst; LightShed Partners

Dan Salmon; Analyst; New Street Research

James Heaney; Analyst; Jefferies

Shweta Khajuria; Analyst; Wolfe Research

Kenneth Gawrelski; Analyst; Wells Fargo

Deepak Mathivanan; Analyst; Cantor Fitzgerald

Presentation

Operator

Good afternoon, everyone and welcome to Snap Inc.'s fourth-quarter 2024 earnings conference call. (Operator Instructions)
I would now like to turn the call over to David Ometer, Head of Investor Relations.

David Ometer

Thank you and good afternoon, everyone. Welcome to Snap's fourth-quarter 2024 earnings conference call. With us today are Evan Spiegel, Chief Executive Officer and Co-Founder; and Derek Anderson, Chief Financial Officer.
Please refer to our Investor Relations website at investor.snap.com to find today's press release earnings slides, investor letter, and investor presentation. This conference call includes forward-looking statements which are based on our assumptions as of today.
Actual results may differ materially from those expressed in these forward-looking statements and we make no obligation to update our disclosures. For more information about factors that may cause actual results to differ materially from these forward-looking statements, please refer to the press release we issued today as well as risks described in our most recent Form 10-K, particularly in the section titled Risk Factors.
Today's call will include both GAAP and non-GAAP measures. Reconciliation between the two can be found in today's press release.
Please note that when we discuss all of our expense figures, they will exclude stock-based compensation and related payroll taxes as well as depreciation and amortization and certain other items. Please refer to our filings with the SEC to understand how we calculate any of the metrics discussed on today's call with that.
I'd like to turn the call over to Evan.

Evan Spiegel

Hi, everyone and thank you for joining our call. In Q4, we continue to make progress on our core priorities of growing our community and improving depth of engagement, driving top-line revenue growth and diversifying our revenue sources and building toward our long-term vision for augmented reality.
Daily active users reached 453 million in Q4, an increase of 39 million year over year and content viewers and total time spent watching content grew year over year. The progress we have made with our direct response advertising business and the growth of our Snapchat Plus subscription business contributed to Q4 revenue increasing 14% year over year to $1.56 billion.
The benefits of our more focused investments are now evident in our improved profitability and free cash flow generation. In Q4, the combination of top-line progress and expense discipline translated to $276 million of adjusted EBITA and 60% adjusted EBITA flow-through, $182 million of free cash flow, and $9 million of net income.
In 2024, we generated $5.36 billion of revenue which grew 16% year over year, driven primarily by DR ad revenue, which also grew 16% year over year for the full year. Snapchat Plus grew from 7 million to 14 million subscribers in 2024. And other revenue, the majority of which is Snapchat plus subscription revenue, grew 131% year over year, exiting the full year with an annualized revenue run rate well over $500 million.
We delivered $509 million of adjusted EBITDA for the full year, marking our fifth consecutive year of positive adjusted EBITDA. In 2024, we generated $219 million in free cash flow, achieving our fourth consecutive year of positive free cash flow.
As we enter 2025, we are focused on key initiatives to build on the momentum we established in 2024. First, our new ad placement, sponsored Snaps and promoted places provide advertisers with incremental reach while enabling them to connect with our community in unique and personalized ways. Second, we are improving the way we go to market by providing advertising partners with actionable insights and introducing automated campaign optimization tools to enhance performance.
Third, we are rolling out a simplified Snapchat experience designed to improve accessibility and usability for our community. Fourth, we will continue to advance our machine learning infrastructure to drive higher-quality ad interactions. Lastly, in 2024, we launched our fifth generation of spectacles powered by our new Snap OS operating system as well as our latest version of Lens Studio, which empowers developers to create innovative AR experiences that overlay computing on the real world.
In 2025, we will expand our developer ecosystem by enhancing our tools to simplify AR creation and increase the number of spectacles experiences that can bring augmented reality into everyday life. We are also pleased to announce that Ajit Mohan will be our new Chief Business Officer. Ajit joined Snap over 2 years ago as President of APAC, where he rapidly grew our business and presence across the region. As Chief Business Officer, Ajit will be responsible for growing our advertising business across all regions and will lead our revenue product and business operations organizations to help bring greater alignment across our teams responsible for serving our advertising partners.
Our progress in 2024 reinforces our confidence in our ability to adapt and innovate in a dynamic environment. We believe that the foundation we built positions Snap to unlock even greater value for our business, community and partners in the years to come. We continue to make progress in growing our global community, reaching 453 million daily active users in Q4, an increase of $10 million quarter-over-quarter. Daily active users in North America was 100 million compared to 100 million in the prior quarter and 100 million in the prior year. Daily active users in Europe was 99 million compared to 99 million in the prior quarter and 96 million in the prior year.
Daily active users in Rest of World was 254 million compared to 244 million in the prior quarter and 218 million in the prior year. Snapping with friends and family is the core of our service and the primary driver of the continued growth and long-term retention of our global community.
In Q4, we introduced new features to inspire creation and help our communities strengthen their relationships through snapping. For example, in Q4, we launched new Bitmoji stickers based on new trends for Snapchatters to react and express themselves visually. We also announced new location sharing features in Family Center, our in-app hub for parental tools and resources making it easy for families to stay connected well on the move.
In addition, we launched new and early access Snapchat+ features, including the steps which help Snapchatters keep track of the places they visited on the Snap Map and new app teams and custom backgrounds.
In Q4, global time spent watching content grew year-over-year, driven primarily by strong growth in total time spent watching Spotlight. Our focus is now on refining the symbol Snapchat experience in preparation for a broader rollout over the coming year, while also expanding our creator community to foster a vibrant content ecosystem. In Q4, we expanded simple Snapchat testing to over 25 million Snapchatters in nearly every country where we offer Snapchat. While we will gain further insights from these initial tests in the months ahead, early learnings have already led to future refinements including improvements to help Snapchatters more easily locate their subscriptions. These optimizations are aimed at improving the simple Snapchat experience for our power users in order to make the transition easier for some of our most engaged community members.
We continue to see encouraging trends in engagement metrics, including increased content active days among less frequent and more casual users. We are particularly pleased with how simple Snapchat is driving a shift in behavior with Snapchatters spending a greater share of their time watching content rather than scrolling to find something to watch.
We will continue to test and learn, gain insights and iterate accordingly in the months ahead to ensure a smooth rollout and simple Snapchat. In Q4, we reaffirmed our commitment to fostering a dynamic and original content ecosystem on Snapchat. By prioritizing authentic creators and timely original content, we proactively balance near-term view time with the long-term health of our platform. For example, comments on Spotlight videos within 24 hours of submission increased significantly over the last 3 months, driven primarily by pressure content, leading to deeper engagement between Snapchatters and content from creators. In addition, more than 1 billion snaps were shared publicly on Snapchat every month in Q4 from our community, creators and media partners.
As part of our broader efforts to grow the greater community, we continue to invest in creation tools in a diverse set of monetization opportunities. For example, we announced our new unified monetization program for creators that allows eligible creators to monetize Spotlight videos, building on our storage revenue share program that helps creators monetize their stories. These initiatives are yielding results.
Over the past year, we onboarded thousands of creators to our Snap Star program and the number of creators posting content grew more than 40% year-over-year in Q4. While we have onboarded many established creators and celebrities, we've also seen significant growth in creators that achieved SnapStar status by growing their following and business organically on Snapchat.
For example, Elle Moncrief, a 20-year-old health and adventure enthusiast, increased her Snapchat followers sixfold in just 6 months and has now established herself as one of our top view creators. These efforts underscore our dedication to empowering creators, strengthening the health of our content ecosystem and delivering fresh engaging content for our community. Augmented reality continues to inspire creation and drive engagement on Snapchat. A key driver of this is the growth of the vibrant AR developer and creator ecosystem we have supported over the last several years. More than 375,000 AR operators, developers and teams from nearly every country in the world have over 4 million lenses using Lens Studio.
In Q4, we introduced the first 2 person generative AI lens, which uses generative AI to create a personalized selfie together with a friend. In Q4, our new Me in the '60s AI lens, which enables Snapchatters to transform into a '60s version of themselves, was viewed over 900 million times.
To build on this momentum and to continue to support our AR creator ecosystem, we expanded our Lens Creator rewards program, designed to [indiscernible] the top lens is built by our community and introduced new lens challenges to help AR creators monetize their AR lenses. In Q4, we had significant strides in AI research and innovation. Our team developed a groundbreaking AI model capable of generating high resolution images on mobile devices in just seconds.
This on-device model with only 379 million parameters is compact yet highly efficient, producing images in just 1.4 seconds on iPhone 16 Pro Max. We are excited to bring this technology into production in the coming quarters. In addition, we launched Easy Lens in Lens Studio 5.4, an AI-powered tool that simplifies AR creation by enabling users to create and customized lenses through text prompts. The response has been remarkable. Within a month of launch, over 3,000 lenses have been published using easylens, with Snapchatters engaging with the lenses nearly 300 million times.
This is a testament to the potential of AI to unlock creativity and drive engagement across our platform.
Looking ahead, we are focused on innovating and enhancing our core product experience while continuing to invest in the future of augmented reality. We believe continued progress on these initiatives is a critical input to serving our community and expanding our long-term monetization opportunity. Over the past year, we've made significant progress on 3 foundational advertising platform initiatives, including better and larger ML models, improved utilization of privacy safe signals and more performant ad formats to drive improved results for our advertising partners. We continue to see strong demand for our pixel purchase and app purchase optimizations, which are becoming a more meaningful contributor to top line growth.
For example, revenue from app-based purchase optimizations grew more than 70% year-over-year. Our recent expansion of [ 70 ] optimization to app install and in our purchase is driving better performance for advertisers. For example, Go Wish, a global digital wishlist platform, leverage 7-0 app install and an app purchase which resulted in a 70% decrease in cost per install and an increase of over 3,000% in app installs in just 12 weeks, outperforming other large digital platforms. Over the past year, we made significant enhancements to our lead generation product, including ad ranking model improvements, new creative customization and integrations with preferred CRM partners. As a result, in Q4, we saw a 6x increase year-over-year in the number of leads that were generated for advertisers while decreasing cost per lead by over 40% on average.
For example, the University of Idaho leveraged our lead generation objective to help drive applications for its undergraduate programs and saw Snap emerge as the most effective platform, delivering 69% of all undergraduate conversions at a 22% lower cost per conversion compared to other social media platforms.
The combination of more performance ER products improved go-to-market operations optimized for small and medium-sized business customers and a simplified ad buying experience made SMB as the largest contributor to ad revenue growth in 2024. Snap Promote has enabled SMBs and creators to promote their services content or products, reach new audiences and measure out performance, all within Snapchat on their mobile devices. Recently, we launched automated in-flight campaign recommendations, adaptive templates for campaign setup and scaled creative editing to further improve our go-to-market strategy for SMBs. We also continue to invest in our partnership ecosystem globally by building and deepening partnerships with leading marketing tech partners.
For example, Bed Park is an online gaming platform partnered with Snapchat and [ I go tech ], a performance-driven marketing agency to drive lower funnel DR performance. By leveraging advanced optimization features, including granular targeting of high-value engaged audiences, they achieved a 32% increase in [indiscernible] and a 5x increase in purchases compared to their previous Snapchat campaign. We believe automation is a key driver of advertiser performance, and we remain focused on empowering advertisers to enhance their campaign outcomes through automation.
For instance, in Q1, we will be testing our new smart budget optimization feature, which automatically adjusts campaign budgets across assets to deliver the best results. We are focused on reaccelerating demand for upper funnel brand revenue by continuing to deliver innovative and performing advertising products. We are prioritizing enhanced support for large brands and agencies by offering increased collaboration, platform integrations and advanced measurement tools. For example, last year, we launched a first-to-market partnership with media measurement and optimization company, VideoAmp, to provide our agency partners with reach, planning and measurement tools. This initiative has since onboarded some of our largest agency partners, including Omnicom Media Group, IPG Mediabrands and Dentsu, enabling them to build cross-screen media plans with Snapchat in mind and assess key metrics like incremental reach.
Looking ahead, we remain committed to leveraging the unique ways our audience engages with Snapchat and delivering actionable differentiated insights to empower our advertising partners and agencies. In Q4, we began testing 2 new ad placements, sponsored Snaps and promoted places designed to help advertisers engage with the Snapchat community in unique and impactful ways.
Sponsored snaps enable advertisers to connect visually with Snapchatters delivering incremental reach and helping brands leave a lasting impression. The initial results have been promising with sponsored Snaps delivering more than 50 million impressions on average in the U.S. to Snapchatters 18 or older, making it our largest single day reach product. Promoted Places enable businesses to use the Snap Map to highlight sponsored locations, encouraging Snapchatters to discover new places, engage with place profiles and visit those locations in real life. For example, Taco Bell leveraged promoted places in Q4 and saw the number of place profile views on the Snap map increased by 5x when compared to Snapchatters who are not exposed to the campaign.
In Q4, sponsored snaps and Promoted Places grew the number of unique Snapchatters reached by advertising partners delivering a 30% increase in reach on average in the U.S. In Q1, we plan to roll out sponsored snaps and promoted places to additional markets while also beginning limited testing of pixel purchase optimization for sponsored Snaps as we begin to make this new placement available for lower-funnel bidding objectives. We are excited to see these placements drive meaningful results for our partners and deepen engagement with our community. With that, I'd like to turn the call over to Derek to discuss our financial results.