Nintendo Beats Earnings Expectations and Raises Full-Year Profit and Switch Targets

Nintendo (NASDAQOTH: NTDOY) reported second-quarter and half-year earnings on Oct. 30, delivering revenue and earnings that topped the average analyst estimate. Quarterly sales of roughly $1.9 billion came in well ahead of the average analyst estimate of $1.53 billion, and operating profit of $210 million beat the average analyst estimate of $168 million.

Strong performance across the stretch and demand for Nintendo's Switch video game console prompted the company to revise its full-year sales and profit targets. The company raised its full-year sales target from roughly $6.6 billion to $8.5 billion, and now expects full-year operating profit to come in around $1.07 billion -- up from the $527 million target that it issued with its last quarterly report. These targets put the company on track to record its best and most profitable year since 2010.

Shares gained nearly 7% in the day of trading following the earnings release and target revisions.

Mario, Luigi, Peach, and other characters from Nintendo's Mario universe standing together outside.
Mario, Luigi, Peach, and other characters from Nintendo's Mario universe standing together outside.

Image source: Nintendo.

Nintendo's latest console shines

The Switch console, which can be used as a portable device or connected to a television, is a huge hit and looks to remain a strong seller through the upcoming holiday sales period and beyond. The system sold 4.89 million hardware units and roughly 22 million units of software in the six-month period ended Sept. 30. Including sales from its March launch month, Switch hardware sales were 7.6 million units with 26.5 million games sold -- giving the platform an attach rate of roughly 3.5 games sold for every system. That's a promising indicator for a new console that still has a relatively small software library.

Reacting to the better-than-expected sales, Nintendo raised its fiscal-year shipment target for its Switch video game console from 10 million units to nearly 14 million units. That would put the company on track to ship roughly 17 million units from its March 2017 release date to April of next year. Putting that in perspective, the Switch is on track to sell more than the roughly 13 million hardware units that its predecessor system, the Wii U, has managed since its 2012 release. On the software front, the company raised its target from 35 million Switch games sold to 50 million units sold.

Thanks primarily to the impressive performance from the new platform, gross profits over the six-month period increased roughly 133%, to reach roughly $1.27 billion. The big profit increase came even as gross profit margin decreased from 45% to 38.4%, due to production costs associated with the Switch.

3DS and mobile also had strong showings

Even sales of the Nintendo 3DS handheld platform, which was released in 2011, were up year over year. Its 2.82 million units sold over the period represented a 5% improvement over unit sales in the prior-year period and were spurred by the release of the 2DS XL in June and July. On the other hand, 3DS software sales were down roughly 28% year over year.