Meet the 19-year-old high school dropout leading Microsoft into a new era in video games (MSFT, AMZN)
Matt Salsamendi Beam Mixer
Matt Salsamendi Beam Mixer

Noam Galai/Getty Images

  • In 2016, Microsoft bought a startup called Beam, a startup that had begun as a "Minecraft" server hosting service, and which evolved into an alternative to Amazon's Twitch streaming juggernaut.

  • Beam was cofounded by one Matt Salsamendi, who was only 18 at the time of acquisition. He dropped out of high school to build the company.

  • In 2017, Microsoft rebranded Beam into Mixer. Now, Salsamendi says that Mixer is well-positioned to establish its own foothold in the streaming market, and can coexist with Twitch. 

  • However, he says that Mixer has certain advantages, and a focus on community, that will set it apart.



Amazon's Twitch has become a media juggernaut in its own right: the game-streaming service actually pulls in more viewers than CNN or MSNBC, even on nights where Drake isn't smashing viewership records with a game of "Fortnite."

You might be less familiar with Mixer, Microsoft's own streaming platform, which is integrated with Windows 10 and the Xbox One games console. It's a major priority for Microsoft, which has said in the past that it sees video game viewing hours eclipsing playing hours, if they haven't already.

Mixer still has only a fraction of Twitch's audience, but it's winning over a dedicated fan base. Not only does it offer less streaming delay than competitors like Twitch, but it also offers a more tight knit community that's seen by gamers as friendlier than the other guys

Mixer's product leader is Matt Salsamendi, who sold his startup Beam to Microsoft in August 2016, after it won a best-of-show award at TechCrunch Disrupt that same year. At the time, Salsamendi was 18, and his cofounder James Boehm was 20 — Salsamendi even dropped out of high school to build it. In 2017, Microsoft rebranded Beam as Mixer.

mixer xbox one
mixer xbox one

Microsoft

Salsamendi, now 19, sees the world of streaming as big enough for both Microsoft and Amazon. People like to think of the two as competitors, but "it doesn't have to be like that," says Salsamendi. The whole medium of video game streaming is so big, and still growing so fast, that Twitch and Mixer can happily coexist.

"There's absolutely room for more than one platform," says Salsamendi. 

And so, Salsamendi is focused on getting streamers to try out Mixer not through aggressive marketing tactics or financial incentives, but by slowly and steadily figuring out what Mixer does better than anybody else. 

"We want them to move because it is right for them," says Salsamendi.