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Mark Zuckerberg wants Meta to be something it isn't

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Photo: Leon Neal (Getty Images)
Photo: Leon Neal (Getty Images)

Mark Zuckerberg may see the world through AI-powered Ray-Bans, but Wall Street just sees it through his company’s ad dollars. And while he’s trying to look beyond the feed to a future with talking glasses and immersive virtual worlds, investors are hoping he’ll stick with what his company does best.

The Meta (META) CEO continues to deliver solid results for the company; it just reported first-quarter 2025 earnings, with a 16% year-over-year increase in revenue, a 37% rise in earnings per share, and a staggering 89% profit increase on 27% revenue growth. But Zuckerberg crucially seems to misunderstand what people want — which isn’t walking around with a virtual reality headset glued to their heads.

Meta is, first and foremost, still an advertising company.

Its ad business, particularly on its platforms such as Facebook, Instagram, and WhatsApp, drove the company’s first-quarter growth. Ad impressions were up 5%, and the average ad price increased 10% year-over-year. Chief financial officer Susan Li noted on the first-quarter earnings call that the online commerce vertical led the way for the company as the largest contributor to year-over-year growth. AI tools are enhancing Meta’s targeting capabilities, but ultimately, they serve the same purpose: helping advertisers find — and monetize — eyeballs.

There was only a single quote from Zuckerberg in the press release accompanying the earnings report — and it referenced AI glasses, not ad performance. He said that this was an important year, Meta’s community is growing, the business is performing very well — and, “We’re making good progress on AI glasses and Meta AI.”

Zuckerberg clearly still envisions a future where Meta looks like it’s something straight out of a science fiction novel, but that just isn’t the case. And the earnings back that up.

The company’s Reality Labs division, home to Meta’s augmented and virtual reality initiatives, is a massive drain. It reported a first-quarter operating loss of $2.96 billion on $695 million in revenue. The division’s operating loss was $4.2 billion. Since 2020, Reality Labs has burned $60 billion — with nothing really to show for it.

Horizon Worlds, Meta’s social VR playground-like platform where users can build and interact in shared virtual environments, hasn’t seen much momentum, and neither has Horizon Workrooms, which brings remote collaboration into VR. And while Meta has a good hold on the headset market with its Quest VR headset line, the headsets haven’t broken through to a mainstream audience.

Zuckerberg said on the first-quarter earnings call that the company is, however, “seeing deeper engagement as Quest 3S makes VR accessible to more people, and more people are creating experiences in Horizon with AI tools.”