Location-Based Entertainment Market is Projected to Surpass USD 25.34 Billion by 2028 at a CAGR of 34.4% from 2022 to 2028; Huge Surge in Demand for Immersive and Interactive Entertainment Experiences to Foster Market Growth

SkyQuest Technology Consulting Pvt. Ltd.
SkyQuest Technology Consulting Pvt. Ltd.

SkyQuest, a reputed market research firm, has recently released an extensive research report that delves deep into the location-based entertainment market. The report thoroughly analyzes various critical market factors, including size, growth rate, and segmentation. It also examines the market's competitive landscape, identifying major players and their market share. This comprehensive report provides valuable insights into the market's competitive dynamics, enabling readers to make informed decisions.

Westford USA, March 20, 2023 (GLOBE NEWSWIRE) -- The location-based entertainment market is experiencing a significant growth surge, with the Asia Pacific region emerging as a major player. The North American market also sees tight competition as consumers increasingly prefer amusement parks, arcade studios, 4D films, and other leisure activities. The regional growth in this market can be attributed to various factors, including the rapid urbanization of cities, the rise in disposable incomes, and an increase in international tourism. One of the driving forces behind the market's growth is the adoption of immersive video content, video games, and other entertainment content at these sites. In addition, the increase in international tourism has also had a positive impact on the market.

According to research conducted by SkyQuest, the amusement park industry is poised to grow at a CAGR of 4.85% and exceed USD 67.84 billion. This suggests a favorable outlook for the location-based entertainment market in the near future. This projection indicates a positive trend for the industry, potentially benefiting investors and consumers alike.

Browse in-depth TOC on "Location-Based Entertainment Market"

  • Pages - 276

  • Tables - 89

  • Figures - 66

Location-based entertainment (LBE) occurs in a physical space, as opposed to digital entertainment, that can be accessed from anywhere. It can encompass a variety of experiences, such as theme parks, immersive theater, virtual reality experiences, and escape rooms. LBE is becoming an increasingly popular form of entertainment as people seek out new and unique experiences.

Prominent Players in Location-Based Entertainment Market

  • HTC Corporation

  • Acetifici Italiani Modena

  • HQSoftware

  • Walt Disney World

  • IMAX Corporation

  • The VOID LLC

  • VRstudios

  • Springboard VR

  • Samsung Electronics Co., Ltd.

  • Vicon Industries, Inc.

  • BidOn Games Studio

  • Huawei Technologies Co., Ltd.

  • Neurogaming Ltd.

  • Sony Interactive Entertainment LLC.

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