Gaming Simulators Market size is set to grow by USD 12.94 Billion from 2024-2028, gaming simulators integrated with VR headsets to boost the market growth, Technavio

NEW YORK, May 19, 2024 /PRNewswire/ -- The global gaming simulators market  size is estimated to grow by USD 12940.2 million from 2024-2028, according to Technavio. The market is estimated to grow at a CAGR of  15.98%  during the forecast period.

Technavio has announced its latest market research report titled Global gaming simulators market 2024-2028
Technavio has announced its latest market research report titled Global gaming simulators market 2024-2028

For more insights on the forecast market size and historic data (2018 - 2022) - Download Free sample report in a minutes 

Forecast period

2024-2028

Base Year

2023

Historic Data

2018 - 2022

Segment Covered

Component (Hardware and Software), End-user
(Commercial and Residential), Type (Racing,
Shooting, and Flight), and Geography (North
America, Europe, APAC, South America, and
Middle East and Africa)

Region Covered

North America, Europe, APAC, South America, and
Middle East and Africa

Key companies profiled

3D perception AS, Adacel Technologies Ltd., Aero
Simulation Inc., Atomic Motion Systems,
BLUEHALO LLC,CKASMechatronics Pty Ltd,
Cruden,CXC Simulations, D BOX Technologies
Inc.,Eleetus LLC,GTR Simulators,Guillemot Corp
SA,HammacherSchlemmer and Co. Inc., Lean
Games Ltd.,PlayseatBV,RSEAT Ltd.,Simtechpro
SL,SimXperience, Sony Group Corp., and Vesaro
Ltd

Segment Overview 

This gaming simulators market report extensively covers market segmentation by

  1. Component

  • 1.1 Hardware

  • 1.2 Software

End-user

  • 2.1 Commercial

  • 2.2 Residential

Type

  • 3.1 Racing

  • 3.2 Shooting

  • 3.3 Flight

Geography

  • 4.1 North America

  • 4.2 Europe

  • 4.3 APAC

  • 4.4 South America

  • 4.5 Middle East and Africa

1.1 Hardware-  The gaming simulators market continues to evolve, with distributors, suppliers, and retailers playing a pivotal role in bringing advanced technologies to end-users. Augmented reality (AR) and virtual reality (VR) are revolutionizing skill enhancement in various industries, including aerospace, automotive, and maritime safety. Simulation-based training offers operational efficiency, adhering to regulatory requirements, and providing next-level, time-efficient training methods. Cutting-edge technologies, such as high-fidelity graphics rendering, immersive virtual environments, interoperability, and networked training scenarios, are transforming defense, healthcare, and transportation sectors. VR headsets, cloud computing, AI, and high-speed internet networks are essential components of these advanced training solutions. Game type insights cater to diverse interests, with Velocità Racing Simulator, Gesture-based gaming, and F-GT Lite leading the way. In the entertainment industry, VR, VR headsets, and game hubs are increasingly popular in amusement parks and theme parks. Stress busters and Next Level Racing provide immersive experiences for individual users. Regulatory requirements and interoperability are crucial considerations for the gaming simulators market. As the market transitions to more advanced technologies, the need for advanced training solutions and interoperability between different systems becomes increasingly important. The future of gaming simulators lies in the integration of AR, VR, cloud computing, AI, and high-speed internet networks to create a more engaging, interactive, and effective training experience.