Chinese start-up counts on Apple's Vision Pro headset to boost adoption of extended reality

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Apple's Vision Pro headset is set to unleash the potential of similar products and benefit smaller players in the industry, according to the founder and chairman of a Chinese extended-reality (XR) start-up, which has been working on related technology for over a decade.

"Sixteen years ago, when I was still a programmer and decided to start my own business, most people didn't know that the virtual-reality (VR) industry existed," said Denny Zhou Qinghui of Shanghai Graphic Design Information Co (GDI).

"Over the past few years, we have seen many opportunities and progress in XR, especially after big companies like Apple joined, which gave us a lot of confidence."

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Those remarks by Zhou, who spoke to reporters in Shanghai on Thursday, came after Apple CEO Tim Cook revealed at a product launch event on Tuesday that its mixed-reality (MR) device, announced in June, was on track to ship in the US early next year.

MR, which allows users to interact with both physical and digital objects at the same time, makes up a group of technologies known as XR, along with VR and augmented reality.

Initial demonstrations of Apple's Vision Pro impressed many industry players, including some in China, and inspired renewed enthusiasm in the field.

Denny Zhou Qinghui, founder and chairman of GDI. Photo: Handout alt=Denny Zhou Qinghui, founder and chairman of GDI. Photo: Handout>

GDI, established in 2007, claims to be one of the earliest VR companies in China. Headquartered in Shanghai's Songjiang district, the business currently has over 200 employees, focusing on XR hardware and software solutions.

While larger Chinese companies such as TikTok owner ByteDance and smartphone maker Oppo have focused their XR efforts on flashy hardware such as headsets or joysticks, GDI's top flagship product is a software framework called IdeaXR.

Known more commonly in the industry as VR engines, tools like IdeaXR allow users to design and create 3D immersive experiences. IdeaXR, in particular, helps people with little knowledge in traditional programming languages to build VR content and applications more easily, using its so-called graphical interactive editor.

"The key underlying technology of VR is the engine," said Zhou. "The first thing I wanted to do when I started my business was to build a domestic VR engine."