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Augmented Reality in Retail Market to Reach $61.3 billion by 2031: Allied Market Research
Allied Market Research
Allied Market Research

Rise in popularity of AR among customers for better experience, increase in penetration of smart phone, rise in investment in AR, and persistent technological advancements are expected to drive the growth of the global augmented reality market. Increase in need for augmented reality solutions among retail enterprises to improve their customer experiences during the COVID-19 pandemic had a positive impact on the growth of the market.

Portland, OR , Sept. 01, 2022 (GLOBE NEWSWIRE) -- According to the report published by Allied Market Research, the global augmented reality in retail market generated $2 billion in 2021, and is projected to reach $61.3 billion by 2031, growing at a CAGR of 41.4% from 2022 to 2031. The report offers a detailed analysis of the top winning strategies, evolving market trends, market size and estimations, value chain, key investment pockets, drivers & opportunities, competitive landscape, and regional landscape. The report is a useful source of information for new entrants, shareholders, frontrunners, and shareholders in introducing necessary strategies for the future and taking essential steps to significantly strengthen and heighten their position in the market.

Report coverage & details:

Report Coverage

Details

Forecast Period

2022­–2031

Base Year

2021

Market Size in 2021

$2 billion

Market Size in 2031

$61.3 billion

CAGR

41.4%

No. of Pages in Report

280

Segments covered

Component, Device Type, Application, Retail Type, and Region

Drivers

Increase in the standard of living

Growth of the online retail platform

Opportunities

Rise in popularity of AR among customers for better experience

Increase in penetration of smartphone

Restrains

Extortionate cost of installation and set-up

Security and privacy concerns

Download Report Sample (280 Pages PDF with Insights) at:

https://www.alliedmarketresearch.com/request-sample/2985

COVID-19 Scenario:

  • The outbreak of COVID-19 has had a positive impact on the growth of the global augmented reality, owing to the occurrence of lockdowns in various countries across the globe.

  • Lockdowns resulted in the closure of various manufacturing facilities, stores, shops, and others, which enabled companies to increasingly adopt augmented reality in the retail sector to offer an enhanced experience to customers.

  • In addition, people across the globe were required to stay indoors due to the stringent social distancing restrictions imposed by the government to significantly curb the spread of the virus during the pandemic. This subsequently increased the demand for remote operational tools, which in turn exponentially surged the demand for augmented reality in the retail sector.