Atari CEO Talks U.S. Nasdaq Listing and Bringing the Company Back From the Brink
Atari CEO Talks U.S. Nasdaq Listing and Bringing the Company Back From the Brink · Fortune

Atari pioneered the move of video games from arcades to homes in the 1970s and 80s. With massive successes like Pong, one of the many titles played on Atari’s hit console, the company cemented itself into video game history.

Atari then went into a slow decline as rivals seized sales, ultimately forcing it to file for bankruptcy six years ago. But the company is now on the comeback trail with the help of a new corporate strategy leveraging its lofty history.

This week, Atari announced that Nasdaq had given it an international designation, which means that Atari’s shares can be traded on Nasdaq’s U.S. exchange. Before, Atari’s stock had been listed only in France, where the U.S.-based company has an office.

Fortune sat down with Atari CEO Frédéric Chesnais to discuss the Atari of today, the company’s plans, and the its return to health. The following has been edited for length and clarity.

Fortune: What does this Nasdaq listing mean for Atari’s business?

Chesnais: I think the U.S. listing brings three things for us. The first thing it’s going to bring us is additional visibility in the U.S. The second thing is credibility. The third thing is growing our investor base here, making them aware of what we’re doing.

Everyone knows Atari, everyone loves Atari. Don’t get me wrong. I’m not saying it’s a brand that no one knows about, but it’s more about making sure they know what Atari is doing today. In that sense, the listing is going to have a very significant impact on the business by bringing more awareness on where Atari is today.

How has the portfolio changed?

What has really changed is the way we use the properties. First and foremost, it’s still games. That’s the DNA of the company—games. So the first thing we are trying to do is reinvent the games. We adjust them, we bring a new version online, but also try to create a new experience.

We have a portfolio of more than 200 games. What we’re trying to do is not only update those games but build on the story. If you look at what Mattel announced a month ago with the creation of Mattel Films, [a new film production division that will make films based on its toy brands,] you will see that the frontier between games and web series, TV shows, and movies is less and less clear.

People want to have a broader experience with games. It goes back to seeing how many minutes we can get of people’s attention. For that reason it makes sense for us to describe ourselves as a content production company even though games are still our DNA.

Do you see a future for Atari in a space like e-sports?

We have an agreement with a company in e-sports. It’s a very new category, but at the same time a very unpredictable business. Based on the games we have, it would be very casual rather than a complex or hard to learn game. If you look at e-sports, you have different kinds of e-sports. Some are very complex hardcore games that will take you hours to master. It’s close to a professional level. You have the pleasure of playing player vs. player, but you can have the same pleasure doing that with a game of Pong. It’s as fun as competing in e-sports with hardcore games.