Nintendo (NTDOY) is having a heck of a year. As of March, the video game giant had already shipped 2.7 million units of its new Switch consoles, putting it on pace for 10 million units shipped by next year.
But the Switch, which doubles as both a home and portable console, isn’t Nintendo’s only gaming system. The company is also heavily invested in the traditional handheld market with its 2DS and New 3DS XL.
And despite fears that the Switch’s portability would give Nintendo reason to kill its handheld market, the Mario maker is rolling out a third handheld: the New Nintendo 2DS XL. Try saying that five times fast.
I got to spend some time with the New 2DS XL during a press event in New York and it looks like the company might have its second hit of the year on its hands.
What’s new with the New 2DS XL?
So what’s the difference between the 2DS, the New 2DS XL and the New 3DS XL? Pricing and power mostly. See the 2DS, which is designed for younger gamers, is a single slab with screens on its top and bottom sections.
Starting at $79 with “Mario Kart 7” included, the 2DS is a solid deal if you’ve got a little one who wants to get into gaming on the go.
The $199 New 3DS XL, meanwhile, features a hinged design with a 3D-capable screen on its top half and a touch screen display on its lower portion. Both screens are also larger than the 2DS’s. The New 3DS XL’s processor and extra bumper buttons also means it can play some games that the 2DS can’t.
The New 2DS XL slots right in between the 2DS and New 3DS XL. It’s got the same hinge design, screen sizes, processor and buttons as the New 3DS XL, but lacks the 3DS’ 3D capabilities. The 2DS XL is also more compact than the 3DS.
Why bother making an in-between handheld?
The New 2DS XL is basically a 3DS XL for people who don’t care for 3D. See, the 3DS has a slider that allows you to switch on stereoscopic 3D that works without needing you to wear glasses. The only problem is you have to hold the handheld in a very specific position to make sure your eyes are lined up properly with the screen to see the 3D effects.
I have an older 3DS and never use the 3D feature, because I don’t like having to hold it a particular way. Moreover, the 3D kills the system’s battery.
But as Nintendo’s senior vice president of sales and marketing Doug Bowser (yes, he really does have the same name as Mario’s enemy) points out, 58 million of the 66 million DS consoles in the world are 3D-capable.
“We know there is that group that says, ‘You know, I take the [3D] slider when I start playing, I drop it down and turn it off, and I enjoy that experience’,” Bowser said. “And for that group, that’s what makes [the New 2DS XL] such a great option.”